John Of Alsbrook
John of Alsbrook
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Portrayed By: Iain Glen
Status: Alive
Age: 44
Role: Wandering Knight
Theme Song: Peppermint Creams - Ninja Sex Party
Land: Britannia
Worships: Timberton

History

Formerly a low but respectable knight of a wealthy Serf , he and the Serf’s daughter fell madly in love. They kept their love secret for a time, but her father eventually learned the truth of not only their secret love, but that she was with child. True, his daughters love was a skilled and respected knight, but a poor and lowly knight non the less. In his rage, he called for both of their heads at his feat.
There was nothing the knight could do. Returning from a hunt, it was too late for him to save his love and unborn child. The knights that came to seize him were of mixed loyalties. Three loyal blades against 2 allied to him, the odds made just even by the knight. Only two survived the fray that day, our knight and his friend.
Knowing they could not stay, they fled amongst a caravan on it’s trade route to the east. On the cross roads of their journey, they said their goodbyes and went their separate ways on separate trade routes, one further East, the other South bound.
Our knight now finds himself in the culture capital of the world, Rome, with little coin and many woes. Never able to return home for fear of the price on his head.
His father was a poor knight to the same wealthy Surf. Though he never amounted to much, or rose through any ranks, he always inspired honor and chivalry in his son all the way up to his eventual knighthood. He died of some terrible sickness with his son by his side at the ripe old age of 50 (our knight was about 20) 15 years ago.
He never knew his mother and his father never spoke of her. Except some wildly fanciful story that his mother was a nymph he’d saved in the forest. “She took the form of a fawn caught in a trap”, he said “And when I freed her from the trap, she revealed her true nature to me.”

Personality

Essentials

LP: 660
DP: 5
XP: 2 of 200
Fame:

  • Strength: 14
  • Dexterity: 10
  • Constitution: 9
  • Intelligence: 4
  • Perception: 5
  • Willpower: 3

Belongings

Magical longswords (Vitamin b12 - +2 STR /+1 DEX; Excalibur - +2 STR/+1 DEX; Mistilteinn - )
Hydra/Storm Wyrm Scale Lorica, gauntlets, and greaves - 150
Trail rations
Waterskin

Wolf (Tim Burton )

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Useful Information

Initiative: +12
Perception Check: +

Maneuvers

MANEUVER BONUS BASE DAMAGE NOTES
Parry +18 - -
Slash +18 140 -
Dodge +18 (+12 with Vitamin b12) - -
Decapitation +13 140 ( - Armor) x 5 -