Wares

While bartering is standard, currency is used. Favoured by the well-travelled, this list is comprised of average prices found in most lands. However, there is a great deal of variance- and it often depends on the individual merchant, too. The 'Resources' Quality determines how many drachmas you start with. You start with absolutely nothing at character creation, besides those drachmas.

RESOURCES DRACHMAS
Destitute 1
Miserable 20
Minimal 35
Citizen 50
Landowner 120
Tradesman 300
Rich 600
Nobleman 1000

Clothing and Armour

ITEM QUALITY DRACHMAS
Basic Clothes Poor 1
Clothes Satisfactory 3
Leather Clothes Durable 4
Finery Superb 10
Coat Satisfactory 2
Heavy Cloak Superb 3
Sandals Poor Free
Sandals Satisfactory 1
Sandals Durable 2
Sandals Superb 3
Belt Satisfactory 1
Belt Durable 2
Used Bronze Armor Poor 30
Used Bronze Armor Satisfactory 40
Custom Bronze Armor Superb 70
Used Linothorax Poor 40
Used Linothorax Satisfactory 50
Custom Linothorax Superb 100
Wicker Shield Poor 2
Wicker Shield Durable 5
Wicker Shield Superb 10
Aspis Poor 10
Aspis Satisfactory 15
Aspis Durable 20
Aspis Superb 40
Tower Shield Poor 10
Tower Shield Satisfactory 15
Tower Shield Durable 20
Tower Shield Superb 40

Weapons

ITEM QUALITY DRACHMAS
Staff Satisfactory Free
Staff Superb 1
Club Satisfactory 1
Club Superb 3
Sling Satisfactory 3
Sling Superb 6
Hammer Satisfactory 3
Hammer Superb 5
Dagger Satisfactory 5
Dagger Superb 10
Javelin1 Satisfactory 2
Javelin2 Superb 5
Bow Poor 5
Bow Satisfactory 10
Bow Superb 25
Spear Poor 5
Spear Satisfactory 10
Spear Superb 30
Doru Poor 10
Doru Satisfactory 15
Doru Superb 40
Xiphos Poor 15
Xiphos Satisfactory 20
Xiphos Superb 50
Kopis Poor 20
Kopis Satisfactory 25
Kopis Superb 60

Miscellanea

ITEM QUALITY3 DRACHMAS
Arrows4 - 2
Travel Sack - 10
Torch - 3
Scroll - 5
Scribe'sTools - 10
Tools - 10
Harp - 20
Pipes - 10
Mule Poor 20
Mule Satisfactory 30
Ox Cart Poor 40
Ox Cart Satisfactory 50
Horse Poor 40
Horse Satisfactory 60
Horse Superb 100